Tragnarion Studios' Scourge: Outbreak Unleashed on XBLA

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Tragnarion Studios' Scourge: Outbreak Unleashed on XBLA

Postby keithlewis » Fri Jul 05, 2013 5:45 pm

Tragnarion Studios' Scourge: Outbreak Unleashed on XBLA


Spanish independent game developer Tragnarion Studios is delighted to announce the release of Scourge: Outbreak, an action-packed third-person shooter built with Unreal Engine 3. Scourge: Outbreak explodes on to Xbox Live Arcade today for 800 Microsoft Points

About Scourge: Outbreak: Set in the near future, Scourge: Outbreak throws you into the boots of Echo Squad, an elite group of mercenaries hired by The Tarn Initiative to deal a decisive blow against the power-hungry Nogari Corporation. Stranded on Nogari Island shortly after being mysteriously attacked during your covert insertion, and surrounded on all sides by hostile forces, the only way out is to complete the mission. You’ll require all of your skill and firepower to stay alive as you fight your way through the chaos that has consumed the alien-infested Nogari facilities that lie before you…

The entire campaign supports up to four-player co-op, with full jump-in/jump-out support, squad AI to fill in empty slots and in-game voice chat for effective tactical co-ordination. Co-op matchmaking makes it quick and easy to find a game, or let other players find you.

Special abilities play an important role in co-op, with features from the unique Static Shield providing defensive tactical options, and the Dynamic Shockwave enabling players to combine their powers offensively.

Scourge: Outbreak features four XP categories with ten ranks to level up. In the co-op category, players gain XP by intercepting enemies attacking your allies, or reviving fallen team-mates on the field. Increasing your co-op rank unlocks useful gameplay perks such as shared radar vision, faster revives and longer bleed-out times. All of the co-op perks help your squad survive longer and make you more effective in combat.

Other features:

Quick Order System - Combat-sensitive orders can be given to player and AI squad member’s through both instant orders to the nearest available team-mate and orders delegated to specific squad members.

Flashbacks - Each character has a unique flashback. Part of the challenge is figuring out how everyone’s flashback’s fit together to discover what happened to Echo Squad.
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