Grand Theft Auto 4 Multi-Player Hands-On!

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TheBrokenVow
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Grand Theft Auto 4 Multi-Player Hands-On!

Postby TheBrokenVow » Wed Apr 09, 2008 3:44 am

http://xbox360.ign.com/articles/865/865088p1.html

Oh... my... god... I cannot wait :!:

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Postby TheBrokenVow » Mon Apr 14, 2008 9:10 pm

More multiplayer modes revealed...

http://xbox360.ign.com/articles/866/866057p1.html

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PrototypeMike
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Postby PrototypeMike » Tue Apr 15, 2008 5:37 pm

I cant F^&ckin wait either bro!!! The coolest online game mode is going to be cops and robbers...I mean Crooks!!! Peep this!!!

my favorite multiplayer gametype in GTA 4: Cops & Crooks. Cops & Crooks is just that, one group of cops, one group of baddies. The object of the crooks is to escort a "boss" (randomly selected) to an extraction point somewhere in the city. The crooks' map is marked with this location, but the cops do not show up. The cops on the other hand have the location of the crooks on their maps, but not the extraction point. What follows is a race to see which side can obliterate the other first.

EVEN COOLER!!!!!!!

If you aren't driving, but are in a car, you can set a way point for the driver. So, if you are a passenger with the cops heading towards the crooks, you can pop open the map from the menu and set a way point right on top of where the crooks are located. This then is seen by everyone in the car, including the driver. That way the driver never has to lose focus of what they are doing and everyone gets a chance to help out. Simple, but badass.
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Postby PrototypeMike » Tue Apr 15, 2008 5:43 pm

Here is another Awsome hands on article...

http://www.aintitcool.com/node/36401
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Postby TheBrokenVow » Thu Apr 17, 2008 7:35 am

PrototypeMike wrote:Here is another Awsome hands on article...

http://www.aintitcool.com/node/36401


That was a good read too - but I'm skeptical of his opinion about Cops & Crooks - he says cops have the advantage, but from other stuff I have read it sounds rather even, and even challenging for the cops, especially since they don't know the waypoint for the crooks.

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Postby PrototypeMike » Thu Apr 17, 2008 7:54 am

I think it will work out to be quite even... Because as the Cops you can allways see on your HUD/Mini Map where the crooks are but not where their 'extraction' point is moreover where they are going... And on the other hand as a Crook you can only see where the extraction point is... I think its almost more of an advantage knowing where someone is going rather than where they are... ya know..
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