Left 4 Dead Patched on Xbox 360
Posted: Wed Feb 25, 2009 1:03 am
Valve today released an update to the Xbox 360 version of Left 4 Dead, including a "host of fixes, tweaks and new features."
The patch encompasses a number of fixes seen in the last patch of the PC version, including class balancing and Witch regularity.
The full patch notes follow:
General
* Fixed Survivors being able to climb surfaces marked for versus infected only
* Fixed a class of SurvivorBot bugs dealing with rescuing downed players
* Players can no longer grab ladders while flying through the air after a Tank punch
* Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
* Fixed mini-gun physics exploit
* Fixed propane tanks (and other physics objects) causing players to fall through elevators
* Fixed rare achievement bug issues
* Fixed several map exploits
Versus Changes
* Added HUD elements to show status of other infected players
* Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
* Normalized special infected melee damage
* Fixed exploit where infected players could run away and teleport back to gain health
* Players can only change teams once per map
* Players can't change teams while other players are still loading
* Tank spawns at the same % through the map for both teams in versus mode
* Made the Tank and Witch spawn directly on the escape route
* Increased chance of getting the Tank or Witch
* Fixed team swap issue
Hunter
* Easier to pounce a Survivor who is meleeing
* Increased Minimum damage a Hunter pounce does
Smoker
* Fixed Smoker tongue tolerance
* Smoker now has to be killed or the tongue destroyed for the tongue to break
* Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
* Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
* Fixed cases where the ability timer was not using the correct time
* Fixed case where you could point at a Survivor but not register a tongue hit
* Fixed Smoker tongue not targeting and landing properly through PZ ghosts
* Smoker tongue does damage every second while dragging paralyzed Survivors
Tank
* Bashable objects now appear with a red glow
* Tanks hitting a car with an alarm disables the alarm permanently
* Tank frustration timer is only reset by hitting Survivors with rocks or fists
* Reduced autoshotgun damage against Tanks
Witch
* Witch spawns at the same % through the map for both teams
* Avoids spawning within a certain % of the tank
* Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors
The patch encompasses a number of fixes seen in the last patch of the PC version, including class balancing and Witch regularity.
The full patch notes follow:
General
* Fixed Survivors being able to climb surfaces marked for versus infected only
* Fixed a class of SurvivorBot bugs dealing with rescuing downed players
* Players can no longer grab ladders while flying through the air after a Tank punch
* Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
* Fixed mini-gun physics exploit
* Fixed propane tanks (and other physics objects) causing players to fall through elevators
* Fixed rare achievement bug issues
* Fixed several map exploits
Versus Changes
* Added HUD elements to show status of other infected players
* Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
* Normalized special infected melee damage
* Fixed exploit where infected players could run away and teleport back to gain health
* Players can only change teams once per map
* Players can't change teams while other players are still loading
* Tank spawns at the same % through the map for both teams in versus mode
* Made the Tank and Witch spawn directly on the escape route
* Increased chance of getting the Tank or Witch
* Fixed team swap issue
Hunter
* Easier to pounce a Survivor who is meleeing
* Increased Minimum damage a Hunter pounce does
Smoker
* Fixed Smoker tongue tolerance
* Smoker now has to be killed or the tongue destroyed for the tongue to break
* Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
* Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
* Fixed cases where the ability timer was not using the correct time
* Fixed case where you could point at a Survivor but not register a tongue hit
* Fixed Smoker tongue not targeting and landing properly through PZ ghosts
* Smoker tongue does damage every second while dragging paralyzed Survivors
Tank
* Bashable objects now appear with a red glow
* Tanks hitting a car with an alarm disables the alarm permanently
* Tank frustration timer is only reset by hitting Survivors with rocks or fists
* Reduced autoshotgun damage against Tanks
Witch
* Witch spawns at the same % through the map for both teams
* Avoids spawning within a certain % of the tank
* Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors