Godfather 2 - DATED!!
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- PrototypeMike
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Godfather 2 - DATED!!
FYI!!!!!
The Godfather II will premiere exclusively on GameTrailers TV with Geoff Keighley on Friday, August 15th on Spike TV. The entire episode will be dedicated to The Godfather II including behind-the-scenes with the development team, the debut of the game trailer and a first look at the game itself. The trailer will also be available on August 18th at: http://godfather2.ea.com.
Developed at the EA Redwood Stores studio, The Godfather II will be coming to the Xbox360, PLAYSTATION3 and PC in February 2009.
- NWOWolfpack
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Godfather II to offer 15-25 hours gameplay
Speaking to VideoGamer.com during a first look reveal of the game, Hunter Smith, the game's executive producer at EA's Redwood Stores studio, said that most gamers don't have 80 to 100 hours to dedicate to anything, referencing Rockstar's approach with rival sandbox gangster game Grand Theft Auto IV.
He said: "First time we were down this path we felt like that was an objective of ours, to have 50 to 80 hours of gameplay. We ended up just making s$!t up so we could fill that model. Now I think our range for the player will be somewhere in the 15 to 25 hour experience."
Smith also denied that the reduced single-player game length made Godfather II a worse game, citing the multiplayer and the real-time strategy elements as evidence of replayability.
Speaking to VideoGamer.com during a first look reveal of the game, Hunter Smith, the game's executive producer at EA's Redwood Stores studio, said that most gamers don't have 80 to 100 hours to dedicate to anything, referencing Rockstar's approach with rival sandbox gangster game Grand Theft Auto IV.
He said: "First time we were down this path we felt like that was an objective of ours, to have 50 to 80 hours of gameplay. We ended up just making s$!t up so we could fill that model. Now I think our range for the player will be somewhere in the 15 to 25 hour experience."
Smith also denied that the reduced single-player game length made Godfather II a worse game, citing the multiplayer and the real-time strategy elements as evidence of replayability.
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