The following is an announcement from Gordon overseas in Sweden! Enjoy.
"Hi Bad Company Baddies,
I thought I would give you some hints and info I can share. First, the hint is I look forward to a relaxing Friday next week and I will most likely take Monday and Tuesday off the week after next.
Second, servers instances have been reduced to 12 per machine from 15 and some extra servers added to Europe for the PS3 to handle peak play times and keep players in Europe, well, in Europe.
Third, some really cool videos will be coming soon to give a better perspective of how the maps play.
... and third is some changes that will come in the update. An official list will come soon on the main site.
· Increased Ticket count for all Conquest maps to make for longer rounds
· Find custom match on Conquest was fixed
· Knife melee no longer instantly kills friendly’s and will take two swipes
· Bullets and knives now go through undergrowth and trees leafs
· Shotgun damage in distance reduced, but is still just as powerful in closer range
· Savior Trophy requirements tweaked, awarded when you kill an enemy that attack a teammate and damaged them by 20% or more
· Drawing weapon time after sprinting is reduced to SP times to improve pace of action
· AA guns have less deviation and more damage to improve balance vs Gunships
Helicopters
- Lowered hand weapons damage against Gunships, but .50 Cal weapons on Vehicles retain their damage against the Gunships.
-Increased missile speeds for the pilot
- Gunner MG’s time to overheat increased with splash damage reduced
-Gunships wont explode when touching one trees and now have a damage multiplier based on the speed of the Gunship. This means if you are flying very slow you can knock over trees and take Zero damage, but if you're at top speed 4-5 trees will destroy your Gunship.
We have really looked into these adjustments and they only make the play better, so don't freak out. "
- GordonVanDyke
http://forums.electronicarts.co.uk/batt ... t-1-a.html
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