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PunchDrunkGamer.com - UFC, MMA, Kickboxing, Glory, Xbox One, Video Games, PS4, PC and Entertainment Forums • Assassin's Creed 2: Engine detailed
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Assassin's Creed 2: Engine detailed

Posted: Tue May 19, 2009 8:50 am
by PrototypeMike
In an interview with Producer of Assassin's Creed 2, Sebastien Puel, is talking about the game and reveals several details about the Anvil Engine which is used for the highly anticipated action game. Puel for example said that the Anvil Engine now offers new features that will be used in Assassin's Creed 2.


Sebastien Puel: ”The Assassin's Creed game engine - Anvil - got some awesome new technical features that let us create a world with an even better visual treatment and a wider variety of gameplay with more opportunity for the player. We have many new technicalities we added in the engine that affects the graphics in the game and improves the overall visual treatment:

• Night and day cycle
• New load distance for more detailed open-world environment from greater distances
• The same internal vegetation technology used in Far Cry 2
• Several rendering improvements to support improved lighting, reflection and more special effects.
• New cloth system used extensively for characters

We have new technicalities that enhance the gameplay and give us the opportunity to create more mission variety and through more unique scenarios:

• New Artificial Intelligence architecture allowing much more diverse gameplay and mission.
• Enhanced NPC navigation showcasing parkour-like acrobatics that will spice-up the chases and escape missions”