Heavy Gear Assault Kickstarter Campaign Launched by Stompy B

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Heavy Gear Assault Kickstarter Campaign Launched by Stompy B

Postby Keithlewis » Tue May 21, 2013 9:08 pm

Heavy Gear Assault Kickstarter Campaign Launched by Stompy Bot


Stompy Bot Productions is running a Kickstarter campaign to raise an additional $800,000 for Heavy Gear Assault, the upcoming PC mecha game developed on Unreal Engine 4. The company has already successfully raised more than $100,000 on their own site, at one point temporarily crashing the servers due to the overwhelming response.

Stompy Bot decided to initially crowdfund through their private website so they could receive community feedback on the reward tiers and stretch goals as well as determine what game features to implement before opening up their wider efforts on Kickstarter.

“When we announced Heavy Gear Assault, we really had no idea what aspects would generate the most interest. Having a private crowdfunding campaign before launching a Kickstarter allowed us to really get the feedback we needed to make sure we succeed,” said James Taylor, President of Stompy Bot Productions.”

One of the most popular game features with fans has been next-generation destructible environments. The developer, Mektek Studios, is focused on creating an amalgamation of destructibility and interactivity in the game. This feature will create new strategies for the genre fundamentally changing how players react to both Gears (player piloted giant robots) and game environment.

Players can blow off parts of other Gears and pry weapons from their dismembered enemy’s hands. If Gears hide behind a wall, their opponents can blast that wall to pieces. Sheet metal won’t stop gun fire—but it will stay ruptured with bullet holes. Explosions from bombs and missiles create craters in the arena floor.

“Heavy Gear Assault will set a new standard for destructible environments, using the cutting-edge Unreal Engine 4,” says Vince McMullin, President of MekTek Studios. “As jaw-dropping as this trailer is, you‘re only seeing the tip of what’s possible. MekTek knows mecha fans—and mecha fans want destruction. With Heavy Gear Assault, they’ll get it in bullet-ridden spades.”

A short trailer demonstrating the destructible environments in Heavy Gear Assault and what the Unreal Engine 4 is capable of can be viewed on Heavy Gear’s YouTube Channel. (http://www.youtube.com/user/heavygearassault)

To learn more about Heavy Gear Assault, visit: www.heavygear.com. To participate in the crowdfunding campaign, visit: http://www.kickstarter.com/projects/sto ... 0?ref=live

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