New Games for Windows - LIVE Features
Posted: Tue Mar 24, 2009 5:28 pm
LONDON – 24 March 2009 - Windows gaming took center stage today in San Francisco at the annual Game Developers Conference, as Microsoft announced new features coming to the Games for Windows – LIVE online gaming service and community:
• Anti-piracy Solution: Zero-day piracy protection and server-side authentication help prevent game piracy before street date, and protect publishers and consumers by requiring authentication for online play
• In-game Marketplace: New Marketplace APIs let developers create unique in-game store fronts and experiences surrounding the sale of additional content, providing developers and publishers with new revenue streams, and consumers with a seamless gaming experience
• Roaming: PC gamers can now save their personal settings back to their Games for Windows – LIVE account in the cloud, providing access to their settings on any compatible and connected Windows PC
“This update and other features currently in development represent a tipping point in the evolution of Games for Windows – LIVE as a leading online PC gaming network,” said Ron Pessner, general manager of Games for Windows – LIVE. “In the coming months, we will continue to deliver on our promise to provide gamers and publishers with the industry’s best connected gaming experiences through the LIVE service.”
• Anti-piracy Solution: Zero-day piracy protection and server-side authentication help prevent game piracy before street date, and protect publishers and consumers by requiring authentication for online play
• In-game Marketplace: New Marketplace APIs let developers create unique in-game store fronts and experiences surrounding the sale of additional content, providing developers and publishers with new revenue streams, and consumers with a seamless gaming experience
• Roaming: PC gamers can now save their personal settings back to their Games for Windows – LIVE account in the cloud, providing access to their settings on any compatible and connected Windows PC
“This update and other features currently in development represent a tipping point in the evolution of Games for Windows – LIVE as a leading online PC gaming network,” said Ron Pessner, general manager of Games for Windows – LIVE. “In the coming months, we will continue to deliver on our promise to provide gamers and publishers with the industry’s best connected gaming experiences through the LIVE service.”